AI Insights · Timothy · July 2024
Top 5 First Person Games on iOS in Oman Q2 2024
Discover the performance trends of the top 5 first-person games on iOS in Oman during Q2 2024, including weekly downloads, revenue, and active user metrics.
In the second quarter of 2024, the top five first-person games on iOS in Oman showed varied performance trends in terms of weekly downloads, revenue, and active users.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced a notable increase in weekly revenue, peaking at approximately $3.1K in the week of May 27. Weekly downloads showed a significant rise towards the end of the quarter, reaching 2.5K in the final week of June. The game also saw a steady increase in weekly active users, climbing from 10.9K at the beginning of April to around 13.9K by the end of June.
Minecraft by Mojang had a steady weekly revenue, with a noticeable increase in mid-June, peaking at $891. Weekly downloads remained relatively stable, fluctuating slightly but maintaining an average of around 70-80 downloads per week. Weekly active users for Minecraft showed minor fluctuations, hovering around 7.8K throughout the quarter.
Call of Duty®: Warzone™ Mobile, also from Activision Publishing, Inc., saw a decline in weekly revenue early in the quarter but maintained a steady average of around $300. Weekly downloads showed an upward trend towards the end of June, reaching 614. Additionally, weekly active users increased from 3K at the start of April to around 2K by the end of June.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. displayed a consistent weekly revenue pattern, peaking at $327 in early June. The game saw a surge in weekly downloads in the final week of June, reaching 609. Weekly active users also increased steadily, growing from 1.4K at the beginning of April to approximately 2.3K by the end of June.
Sniper 3D: Gun Shooting Games from Wildlife Studios experienced fluctuations in weekly revenue, with a peak of $362 in early May. Weekly downloads saw a significant increase towards early June, reaching 622. The game maintained a stable number of weekly active users, starting at 1.9K in April and rising to around 2.5K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.